- Baker
- Bernard
- Carpenter
- Cheeseman
- Durand
- Fletcher
- Foreman
- Girard
- Gregory
- Jardin
- Laurent
- Mannering
- Miller
- Nash
- Payne
- Rolfe
- Stafford
- Taylor
- Webber
- Ward
Friday, April 11, 2014
Peasant Surnames (1d20)
Wednesday, April 9, 2014
Female Peasant Names I (1d20)
- Alys
- Arabella
- Aleena
- Beatrix
- Brunhild
- Catrain
- Carmen
- Ellyn
- Gloriana
- Godiva
- Isabel
- Janet
- Joelle
- Loren
- Millicent
- Minerva
- Olga
- Rowan
- Sibyl
- Viola
Tuesday, April 8, 2014
Where's that RPG blogger been? (1d12)
- Just got out of prison for participation in a riot at GenCon during the Edition Wars.
- Sent 2 years into the future by a miscast Gate.
- Playing Pool of Radiance in DOSBox.
- GURPS deprogramming.
- Life became like a Fiasco playset.
- Kidnapped and taken to the Illithid homeworld.
- Copy-editing their megadungeon.
- Kickstarting their new game "Kobold Simulator."
- Trapped in Ravenloft.
- Spent 5 years trying to figure out 3.5's grapple rules.
- Writing MLP fanfic.
- In the service of Orcus.
Monday, April 7, 2014
Male Peasant Names I (1d20)
- Bryce
- Brom
- Collum
- Dedrick
- Dain
- Farrow
- Ferric
- Gavin
- Gregor
- Henrik
- Jarn
- Josef
- Lief
- Liam
- Merek
- Payton
- Quinn
- Roland
- Tybalt
- Victor
Sunday, April 6, 2014
Rival Party Members I (1d12)
- The fattest gnome magic user you have ever seen.
- This fighter is the last scion of a royal dynasty.
- A human necromancer needs goblin eyes for his experiments.
- This elven bard is rumored to be on the run from a jealous noble.
- A dwarven cleric smells strongly of bacon at all times, attracting hungry carnivores and undead.
- Two mute, albino porters carry equipment and treasure.
- This monk has become addicted to the visions a fungus only found in this dungeon provides.
- Captain Jack, everyone’s favorite bisexual time-traveling rogue.
- A huge fighter is rumored to be a half-giant. They do an additional damage with two handed weapons.
- This goblin is gladly working as a guide for a few gold coins, and will gladly stab them in the back for a few more.
- Cleric devoted to restoring desecrated holy sites.
- This warrior’s not-quite-human face has a bestial cast to it, and their fingers each end with what can only be called claws.
Friday, April 4, 2014
Random Table: Town Troubles (1d12)
- An imperial prince of a distant empire has hired every henchman in town for an expedition. His body will never be found.
- The last mayor was reincarnated as an owlbear by a vengeful druid. He now runs an inn in the seedy part of town.
- The local temple was infiltrated by a demon cult and the town has now banned all public practice of religion.
- Someone has been stealing cats all over town.
- The elderly mayor is under the sway of his young new wife, a succubus doing the bidding of a pit lord.
- After the guard was all but wiped out by an orc assault, the Thieves Guild took over protecting the town. They are remarkably efficient.
- No ale in this town! A young cleric has started a temperance movement. They will be run out of town in 1d6 weeks.
- A strain of pox that only effects magic users and elves is rampant in town.
- The mayor is a hereditary position and the most recent one died without an heir.
- Children in town have been disappearing. There's been no bodies found.
- This town has a thriving black market dealing in exotic goods from the underdark.
- Local trolls demand a tribute of two cows a month to leave the town alone. Wolves just ate the last two cows in town.
Thursday, April 3, 2014
Random Table: Tavern Encounters (1d12)
- Drinking and boasting near the bar are three striking women, a mother and two daughters. They are warmaidens of a minor local goddess of wisdom and tactics. They are available as retainers but will only accept a contract if they are hired together.
- The tavern is infested with fleas. Anyone bedding at the tavern will be fatigued from scratching all night until a bath and other accommodations are acquired.
- The local sewers are a known haven for were-rats. Recently they have broken through to the tavern's cellar. You'll be paid well to clear them out once and for all!
- The tavern is empty except for the barkeep and a serving wench who is quietly nursing a sickly looking baby by the fire. Reports of a local werewolf tribe keep the locals locked away in their homes at night, these days.
- As above, but the barkeep and wench ARE the werewolves. The infant is not, but quite ill.
- A party of a cleric, fighter, and thief are planning a dungeon expedition.
- A lone cleric, nursing a wounded leg is offering 10gp and a map to a local dungeon if you avenge her fallen companions.
- This place is packed! Roll 1d6 for each character. On a 1, an attempt is made to pickpocket them.
- The character with the highest charisma or strength is accosted by a priestess of the goddess of lust.
- There's something wrong with this mutton! Roll 1d6 for each character. On a 1, they are sickened the next day.
- This place stocks Trappist ales! Each tankard heals 1d3 hp damage and 1 point of ability drain for a max of three tankards a day.
- Fence. The tavernkeep's wife is a member of the local thieves guild and a fence. She will flirt mercilessly with elves, male and female.
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